Information relays - they have the radar dishes working to create more informed data - giving a accuracy increase to mortar and cyborg firing.
This would be calculated with how many radar dishes over-lap their detection zones in the presence of the information relay.
The main use of this is for defensive networks, giving you the advantage for having built up defence points.
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Remote ammunition depots - these would be used to resupply artillery units -
To this building a change would occur to artillery, using the Dreadnought system of counting ammo.
(This change would prevent artillery camping and allow players to target their ammo supply to remove the threat of artillery)
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Power banks / batteries -These are batteries that keep builds powered when a connected power source is destroyed, giving you time to re-build the downed connector to power them up.
(Works in a radius such the power source - detects the power source and only activates when none is found, creating a limited power source.)